Open Source *Game* Programming License
Ryan S. Dancey
ryand at frpg.com
Thu Jan 18 18:34:36 UTC 2001
From: "Henningsen" <peter at alifegames.com>
> The game programming community has another big problem with the GPL:
> Cheating is much easier when you have the code.
Of course, there's another faction in the community who believes that by
having the code, work can continuously be done to thwart/foil the hackers;
most of whom are able to use the same debugging/profiling tools the
developers have and can get at the internals of object-code only releases
Openness is good for gaming just like it is good for cyrptography.
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