[License-review] Request for Approval of 'CasperLabs Open Source License (COSL)
Pamela Chestek
pamela.chestek at opensource.org
Thu Jan 9 04:28:12 UTC 2020
In light of the criticism of the license and the non-responsiveness of
the submitter, the OSI considers the license withdrawn.
Pamela Chestek
Chair, License Committee
Open Source Initiative
On 12/10/19 9:08 AM, Ashok Ranadive wrote:
> Hello Review Committee,
>
> Please find appended an application for OSI license review for
> CasperLabs.io. The details as enumerated at
> https://opensource.org/approval#approval are as follows:
> *_
> _*
> *Link*: https://github.com/CasperLabs/CasperLabs/blob/dev/LICENSE
>
> *_Plain Text:_*
> CasperLabs Open Source License (COSL) Version 1.0 - February 22, 2019
> https://github.com/CasperLabs/CasperLabs/blob/master/LICENSE
>
> TERMS AND CONDITIONS FOR USE, REPRODUCTION AND DISTRIBUTION
>
> 0. Preamble
> This license, the CasperLabs Open Source License v1.0 (COSLv1.0), is
> an open source license that modifies the Apache 2.0 License ("Apache
> 2.0"; see https://www.apache.org/licenses/LICENSE-2.0) to be free
> (libre) open source software (FLOSS) compliant and to extend to the
> decentralized application ecosystem. FLOSS philosophy is incorporated
> in this COSLv1.0 not only by adding copyleft provisions, but also by
> extending the concept of governance by community as under a license by
> defining user classes and a license directed process to identify
> community compliant versus proprietary behavior. This COSLv1.0 also
> explicitly enumerates participants in a decentralized application
> ecosystem and activities that harm the community.
>
> 1. Definitions
> This COSLv1.0 incorporates by reference, the definitions within
> section 1, "Definitions," of the Apache 2.0 License.
>
> 2. Bifurcation of Subject Matter
> This COSLv1.0 applies to a subject matter code base. The subject
> matter code base is composed of both object and source code
> embodiments ("Novel Code") and legacy code subject to the Apache 2.0
> License ("Legacy Code") as defined in this section 2.
>
> Fork Demarcation: The subject matter code of this COSLv1.0 may be
> demarcated by a code share fork made on Midnight GMT, December 2, 2018
> ("Fork Demarcation Time").
> Subject Matter Code Base: The subject matter of this COSLv1.0 is
> composed of all files in the GitHub share initially committed to
> https://github.com/casperlabs or copies made on or after the Fork
> Demarcation Time ("Subject Matter Code"). (See initial commit at:
> https://github.com/CasperLabs/CasperLabs/commit/9c83ec3ecaa955dacfa3e42054d05098fc32bfc7).
>
> Novel Code Base: The scope of Novel Code is all additions or
> modifications to the Subject Matter Code made on the Fork Demarcation
> Time or afterwards.
> Legacy Code Base: The scope of the Legacy Code is all code included in
> the Subject Matter Code share added or created before the Fork
> Demarcation Time.
>
> 3. Express Invocation of Sections 4 and 9 of the Apache 2.0 License
> In some cases, the Novel Code may be used, reproduced and/or
> distributed without the Legacy Code. However, where the Legacy Code is
> used, reproduced and/or distributed with the Novel Code, this
> COSLv1.0, which applies to the Novel Code, is not to be construed to
> relicense, modify, or otherwise disturb the Apache 2.0 License of the
> Legacy Code. This license, the COSLv1.0, is an extension of the Apache
> 2.0 License under its section 4 which provides for "additional or
> different license terms and conditions for use, reproduction, or
> distribution." Furthermore, per the Apache 2.0 License under its
> section 9, a distributor of the Subject Matter Code may solely accept
> "warrantee or additional liability" of the distributed Subject Matter
> Code.
>
> 4. Express Disclaimer of Contributions Under the Apache 2.0 License
> Notwithstanding the terms of the Apache License 2.0 regarding
> contributions, unless explicitly stated otherwise, all additions or
> modifications to the Subject Matter Code are contributions under this
> COSLv1.0. In the case of bug fix code changes or integration specific
> code changes to the Legacy Code that are propagated to the pre-Fork
> Demarcation date open source project share, those code changes are to
> be subject to the Apache 2.0 License.
>
> 5. Contributions are Under COSLv1.0 and are Subject to Relicense
> All contributions to Novel Code will be under this COSLv1.0 and are
> subject to the contributor executing a relicensing consent
> ("Relicensing Consent") which provides that contributor's agreement to
> allow their contributions to be subject to updates to this COSLv1.0 or
> relicensing in the future, provided that the updated COSLv1.0 or new
> license is an open source license and is consistent with the present
> COSLv1.0 license including the copyleft provisions in section 9.
>
> 6. Decentralized Ecosystem Parties
> The COSLv1.0 is a license intended to benefit the open source
> community in the context of the distributed and decentralized platform
> and decentralized applications ("Decentralized Applications" or
> "DApps") based on a distributed ledger built from the Subject Matter
> Code. Licensees of the Subject Matter Code under this COSLv1.0 include
> the following parties:
>
> Node Operators: A node operator ("Node Operator") is a party that
> contributes compute processing for a decentralized platform with a
> computing node where at least a portion of a distributed ledger
> resides on the node. Node Operators include distributed ledger
> validators including miners for Proof of Work decentralized platforms
> and validators for Proof of Stake decentralized platforms.
>
> Decentralized Application Developers: A decentralized application
> developer ("Decentralized Application Developer" or "DApp Developer")
> is a party that creates or modifies a DApp. Where a DApp Developer is
> developing a DApp in the scope of work for a company or is otherwise
> contractually bound to develop a DApp for a company, that company is
> also a DApp Developer.
>
> Decentralized Application Distributor: A decentralized application
> distributor ("Decentralized Application Distributor" or "DApp
> Distributor") is a party that distributes a DApp either freely or for
> compensation.
>
> Decentralized Application Users: A decentralized application user
> ("Decentralized Application User" or "DApp User") is a party who is an
> end user of a DApp. Where an end user uses a DApp in the scope of work
> for a company or is otherwise contractually bound to a company to use
> a DApp, the company is also a DApp User.
>
> Decentralized Platform Developers: A decentralized platform developer
> ("Decentralized Platform Developer") is a party that contributes code
> to software that enables the decentralized maintenance of a
> distributed ledger, development tools to develop DApps on that
> distributed ledger, or tools to administer a distributed ledger or
> applications built on the distributed ledger.
>
> Token Issuers: A token issuer ("Token Issuer") is a party, including a
> party other than the COSLv1.0 Licensor, that releases and manages
> quanta of value as managed by the distributed ledger ("tokens") to be
> used to transfer value between parties. Tokens may be used to measure
> work effort, such as amount of compute power estimated to be used to
> validate transactions on a distributed ledger. Where the tokens are
> hashed by the distributed ledger and are in a format suitable for use
> as a currency, those tokens may be referred to as a "cryptocurrency."
>
> Token Holders: A token holder ("Token Holder") is a party the retains
> tokens either for holding, or for use as currency or in distributed
> ledger-based transactions.
>
> Decentralized Network Users: A decentralized network user
> ("Decentralized Network User") is a general term for any party that
> avails itself to a distributed ledger, or any application, tool, or
> token using the distributed ledger, or any application, tool, or token
> that administers, maintains, or develops any application, tool, or
> token using the distributed ledger.
>
> All the above parties defined in this section 6(a)-(h), in their
> context as users of the Subject Matter Code and Licensees under this
> COSLv1.0 and any other parties who access the Subject Matter Code are
> collectively known as "Decentralized Ecosystem Parties".
>
> 7. User Classes
> The COSLv1.0 Licensor and the Decentralized Ecosystem Parties as set
> forth in section 6 of this COSLv1.0 solely comprise the members of a
> community ("Community") around the Subject Matter Code. The COSLv1.0
> Licensor is the granting party of rights to the Subject Matter Code
> and the Decentralized Ecosystem Parties are the receiving party of
> rights to the Subject Matter Code. The Decentralized Ecosystem Parties
> all belong to one and only one of the following two user classes
> ("User Classes"):
>
> Proprietary User Class: The Proprietary User Class ("Proprietary User
> Class") is a Decentralized Ecosystem Party that performs, or permits
> to occur, any of the following acts or uses:
>
> Co-opting the Development of the Decentralized Platform from the
> Community: This form of use occurs when only one party, or a set of
> parties either via explicit contract or via participation,
> substantially interferes, limits or prevents other parties from
> materially participating in the decentralized platform, in roles
> defined by a protocol of the decentralized platform, and/or in roles
> that are required for the use and support of a protocol of the
> decentralized platform. Examples of defined and/or required roles
> include end users and their client software to participate in a
> centralized platform, node operators both for validation and for
> forming consensus, decentralized application developers, decentralized
> platform developers, and other parties set forth in section 6 of this
> COSLv1.0.
>
> Such co-opting may include closed forks where the Subject Matter Code
> is forked either in full or in part, and where the other parties are
> substantively limited from materially participating in the development
> or use of the decentralized platform, including in roles set forth in
> section 7(a)(i) above. This may also include forks where a party is to
> create a cryptocurrency, native token or other quanta of value from
> operations of the forked decentralized platform without remuneration
> to the Community as set forth in section 11 of this COSLv1.0.
>
> Co-opting the Operation or Use of the Decentralized Platform: This
> form of use occurs when a party, or a set of parties either via
> explicit contract or via participation, substantially interferes,
> limits or prevents other parties from materially operating nodes,
> using the decentralized platform, or deploying and using DApps.
>
> Interfering with the Economic Operation of the Decentralized Platform:
> This form of use occurs when a party or parties seek to operate nodes,
> develop DApps, or run DApps to drive or to result in changes in the
> price of an underlying cryptocurrency of a distributed ledger,
> resulting in interference of the economic operation of the distributed
> ledger.
>
> Open Source User Class: The Open Source User Class ("Open Source User
> Class") is any Decentralized Ecosystem Party that is not in a
> Proprietary User Class.
>
> 8. Governance and Conversion
> Governance under the COSLv1.0 is performed by COSLv1.0 Licensor in
> close cooperation with the Community as set forth in this COSLv1.0.
> The Community includes any Decentralized Ecosystem Party as set forth
> in section 6 of this COSLv1.0. Specifically, the COSLv1.0 Licensor
> will designate a public, transparent online forum ("Community Forum")
> associated with the Subject Matter Code and will designate one or more
> moderators ("Community Forum Moderators") to monitor and moderate the
> Community Forum. The Community Forum to receives requests and
> notifications from the Community, including proposed feature
> additions, proposed code changes, additions or deletions, and
> Community member status and user class. The Community Forum may host
> online discussions about topics broadly related to the Subject Matter
> Code. While acceptance or rejection of requests and notifications are
> at the sole discretion of the COSLv1.0 Licensor, acceptance will not
> be unreasonably withheld. Moderation policy of the Community Forum is
> at the sole discretion of the COSLv1.0 Licensor.
>
> Rights to the Subject Matter Code, including intellectual property
> rights under this COSLv1.0 are subject to membership of the Open
> Source User Class. Where a party of the Open Source User Class
> performs an act or use as set forth in section 7(a) of this COSLv1.0,
> that party converts to the Proprietary User Class ("Conversion").
> Where a party contemplates performing an act that might be construed
> as proprietary, that party may demonstrate good faith by providing a
> sixty (60) calendar day advance notice to the COSLv1.0 Licensor and
> the Community, by sending a notice via the Community Forum describing
> the proposed activity, how that activity benefits the Community, and
> how that activity may not benefit the Community. If the COSLv1.0
> Licensor accepts the activity in consultation with the Community, that
> activity will not trigger Conversion.
>
> Where a party is a member of the Proprietary User Class, that party
> may seek to be re-characterized as a member of the Open Source User
> Class by providing a notice via the Community Forum to the COSLv1.0
> Licensor and the Community. The notice is to specify the activities
> that party is ceasing and/or activities to remediate prior acts that
> triggered Conversion. If the COSLv1.0 Licensor in consultation with
> the Community accepts the recharacterization, then that party will
> become a member of the Open Source User Class.
>
> The COSLv1.0 Licensor may opt to extend consideration of a
> recharacterization by increments of sixty (60) calendar days at a
> time. Neither the failure nor delay on the part of the COSLv1.0
> Licensor to respond to or act upon any requests and notifications from
> the member parties of the Community under this section 8 shall operate
> as a waiver thereof unless made in writing and signed by the COSLv1.0
> Licensor.
>
> 9. Intellectual Property Rights
> Subject to the terms and conditions of this COSLv1.0, each contributor
> grants to all parties who are in the Open Source User Class a
> copyright license under the terms of section 2 of the Apache 2.0
> License. Absent a separate agreement to the contrary, members of the
> Proprietary User Class, do not have a copyright license. Where a
> member of the Proprietary User Class converted from the Open Source
> User Class, that member retains no prior copyright license. Where a
> party performs an act that triggers a Conversion of the party to the
> Proprietary User Class, the copyright license is revoked. A party
> whose copyright license is revoked exposes that party to damages and
> other remedies for copyright infringement including statutory damages
> and injunctive relief. For purposes of injunctive relieve, the
> Licensee stipulates the availability of equitable damages.
>
> Subject to the terms and conditions of this COSLv1.0, each contributor
> grants to all parties who are in the Open Source User Class a patent
> license under the terms of section 2 of the Apache 2.0 License. Absent
> a separate agreement to the contrary, members of the Proprietary User
> Class, do not have a patent license. Where a member of the Proprietary
> User Class converted from the Open Source User Class, that member
> retains no prior patent license. Acceptance of this COSLv1.0 includes
> a stipulation of knowledge that some portions of the Subject Matter
> code are subject to patent coverage. Where a party performs an act
> that triggers a Conversion of the party to the Proprietary User Class,
> the patent license is revoked. A party whose patent license is revoked
> exposes that party to damages and other remedies for patent
> infringement including enhanced damages and injunctive relief. For
> purposes of injunctive relieve, the Licensee stipulates the
> availability of equitable damages.
>
> Subject to the terms and conditions of this COSLv1.0, the COSLv1.0
> Licensor grants to all parties who are in the Open Source User Class a
> perpetual, irrevocable (except as provided in this COSLv1.0),
> non-transferrable, sublicensable, royalty-free, fully paid, worldwide
> and non-exclusive right and licensee to use any marks to name
> distributions of the Subject Matter Code (under any operative
> nominative fair use law). Absent a separate agreement to the contrary,
> members of the Proprietary User Class, do not have trademark rights or
> trademark license. Where a member of the Proprietary User Class
> converted from the Open Source User Class, that member retains no
> prior trademark right or trademark license. No other mark license is
> provided, including for marks relating to company name, trade name, or
> other marks COSLv1.0 Licensor reserves the right to police the quality
> and use of the licensed marks and to revoke license of those marks at
> its sole discretion where those distributions of Subject Matter Code
> are not compliant with this COSLv1.0 or FLOSS principles. License of
> those marks shall not be unreasonably withheld. A party whose
> trademark license is revoked exposes that party to damages and other
> remedies for trademark infringement, unfair trade practices and
> injunctive relief. For purposes of injunctive relieve, the Licensee
> stipulates the availability of equitable damages.
>
> 10. Copyleft
> Any recipient of any copy, fork, distribution or conveyance of the
> Novel Code, in full or in part, receives a license from the original
> licensors to run, modify and propagate the Novel Code, modified or
> unaltered, subject to this COSLv1.0. Any copy, fork, distribution or
> conveyance is to be subject to the COSLv1.0. Additional conditions,
> including payment and/or compensation terms, representations and
> warrantees, may be added beyond COSLv1.0 license terms provided they
> are consistent with COSLv1.0 and free (libre) and open source
> principles, and do not prejudice the COSLv1.0 Licensor's use of Novel
> code. Contributors to the Novel Code are to be fully indemnified by
> any party creating additional conditions.
>
> 11. Forks
> Community friendly copies of all or part of the Subject Matter Code
> for separate development from the original Subject Matter Code tree
> ("Forks") are supported by this COSLv1.0, under the following conditions:
>
> Propagation of COSLv1.0 Licensing Principles: Code in a Fork is to be
> subject to and controlled by this COSLv1.0 or under a FLOSS compliant
> relicensing under the terms of this COSLv1.0. Failure to do so
> constitutes an act co-opting the development of the decentralized
> platform from the Community, thereby triggering a Conversion of the
> forking party to a Proprietary User Class subject to penalties set
> forth in this COSLv1.0 including but limited to section 9.
>
> For-Profit Fork Airdrop: Where code in a Fork is to be used to deploy
> a new independent blockchain with a cryptocurrency, native token or
> other native quantum of value that party is to notify the COSLv1.0
> Licensor with an offer to compensate development efforts of the
> Community with an Airdrop of cryptocurrency supported by a distributed
> ledger deployment from the Fork. The COSLv1.0 Licensor in consultation
> with the Community, has sixty (60) calendar days to accept or reject
> the offer.
>
> Backpropagation of Changes: The COSLv1.0 Licensor in consultation with
> the Community may select features and code from the Fork code for
> addition to the Subject Matter Code at any time without penalty, fee,
> or other remuneration.
>
> 12. Attribution and Marking
> Reproduction and distribution of the Subject Matter Code, in full or
> in part, original or modified, ("Subject Matter Code Distribution") is
> subject to the following conditions:
>
> Licensee shall provide all recipients of the Subject Matter Code
> Distribution, a copy of this COSLv1.0;
>
> Licensee shall cause any files modified from the Subject Matter Code
> distributed in the Subject Matter Code Distribution to carry prominent
> notices stating that Licensee has changed the files;
>
> Licensee shall retain, in the Source form of any Subject Matter Code
> Distribution that the Licensee distributes, all pertinent copyright,
> patent, trademark, and attribution notices from the Source form
> Subject Matter Code; and
>
> If the Subject Matter Code includes a "NOTICE" text file as part of
> its distribution, then any Subject Matter Code Distribution, that the
> Licensee distributes must include a readable copy of the pertinent
> portions of the attribution notices contained within such NOTICE file,
> in at least one of the following places:
>
> within a NOTICE text file in the distribution; within the Source form
> or documentation, if provided along with the Subject Matter Code
> Distribution;
>
> within a display generated by the Subject Matter Code Distribution, if
> and wherever such third-party notices normally appear.
>
> The contents of the NOTICE file are for informational purposes only
> and do not modify the CasperLabs Open Source License, Version 1.0
> (COSLv1.0). Licensee of the Subject Matter Code may add their own
> attribution notices within the Subject Matter Code Distribution,
> alongside or as an addendum to the NOTICE text from the Subject Matter
> Code, provided that such additional attribution notices cannot be
> construed as modifying the COSLv1.0.
>
> Copyright under the COSLv1.0 is to be as follows:
>
> Copyright [yyyy] [name of copyright owner (Subject Matter Code)]
>
> Licensed under the CasperLabs Open Source License, Version 1.0
> (COSLv1.0); you may not use this file except in compliance with this
> COSLv1.0. You may obtain a copy of this COSLv1.0 at
>
> https://github.com/CasperLabs/CasperLabs/blob/master/LICENSE
>
> Unless required by applicable law or agreed to in writing, software
> distributed under the License is distributed on an "AS IS" BASIS,
> WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
> implied. See the COSLv1.0 for the specific language governing
> permissions and limitations under the COSLv1.0.
>
> Where Legacy Code is to be distributed, copyright under the Apache 2.0
> License is to be as follows:
>
> Copyright [yyyy] [name of copyright owner (Legacy Code)]
>
> Licensed under the Apache License, Version 2.0 ("License"); you may
> not use this file except in compliance with the License. You may
> obtain a copy of the License at
>
> http://www.apache.org/licenses/LICENSE-2.0
>
> Unless required by applicable law or agreed to in writing, software
> distributed under the License is distributed on an "AS IS" BASIS,
> WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
> implied. See the License for the specific language governing
> permissions and limitations under the License.
>
> 13. Disclaimer of Warranty
> Unless required by applicable law or agreed to in writing, COSLv1.0
> Licensor provides the Subject Matter Code and materials provided with
> the Subject Matter Code (and each Contributor provides its
> Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
> OF ANY KIND, either express or implied, including, without limitation,
> any warranties or conditions of TITLE, NON-INFRINGEMENT,
> MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely
> responsible for determining the appropriateness of using or
> redistributing the same and assume any risks associated with your
> exercise of permissions under this COSLv1.0.
>
> 14. Miscellaneous
> The following miscellaneous terms apply to this COSLv1.0:
>
> Clickwrap: The terms of this COSLv1.0 may be accepted via clickwrap or
> other analogous means.
>
> Choice of Law: For purposes of conflicts of law, for contract
> interpretation of this COSLv1.0, New York state law is to be used, and
> for intellectual property law, of this COSLv1.0, United States Federal
> law is to be used.
>
> Venue: State venue is to be New York County, New York. Federal venue
> is to be U.S. District Court, Southern District of New York.
>
> *_Additional Information as suggested on
> https://opensource.org/approval#approval_*
> *
> *
>
> * /Rationale:/ CasperLabs.io is an Open Source project working on
> implementing a fully decentralized, sharded and scalable
> next-generation blockchain, implementing CBC Casper proof-of-stake
> protocol.
>
> * /Distinguish:/ This license, the CasperLabs Open Source License
> v1.0 (COSLv1.0), is an open source license that modifies the
> Apache 2.0 License ("Apache 2.0"; see
> https://www.apache.org/licenses/LICENSE-2.0) to be free (libre)
> open source software (FLOSS) compliant and to extend to the
> decentralized application ecosystem. FLOSS philosophy is
> incorporated in this COSLv1.0 not only by adding copyleft
> provisions, but also by extending the concept of governance by
> community as under a license by defining user classes and a
> license directed process to identify community compliant versus
> proprietary behavior. This COSLv1.0 also explicitly enumerates
> participants in a decentralized application ecosystem and
> activities that harm the community.
> * /Legal review:/ Yes, this is prepared by a law firm
>
>
> * /Proliferation category:/ Non-reusable licenses
>
> Looking forward for a quick approval. Please do let me know in case
> you need any additional information.
>
> Regards,
> Ashok
> Sr Program Manager
> CasperLabs.io
>
> _______________________________________________
> License-review mailing list
> License-review at lists.opensource.org
> http://lists.opensource.org/mailman/listinfo/license-review_lists.opensource.org
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