can GPL apply to more than source and object code?
stutz at dsl.org
Sat Mar 25 23:20:03 UTC 2000
Nelson Rush wrote:
> Can the GPL apply to documentation, art, movies, models, game maps,
As it is written, it clearly applies only to software, so I would say
no. And I say that not without having tried; I tried for years and
admit to once being the leading proponent of this practice, but it
just does not work.
> I'm the leader of the QuakeForge project and we've been arguing about
> whether or not we should have a different license for each of these
The outcome of increased, unchecked specialization is extinction. The
growing multitude of specialized licenses under this approach will
drive you mad, and it does not account for postmodernism at all: what
happens when one wants to use part of a work in a different medium?
The DSL is a strong copyleft that is generalized, and can be applied
to any work recognized by copyright law. Maybe this is what you are
looking for? http://dsl.org/copyleft/
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