ATT SOURCE CODE AGREEMENT Version 1.2C

Andrew J Bromage ajb at buzzword.cc.monash.edu.au
Fri Sep 10 04:59:40 UTC 1999


G'day all.

On Thu, Sep 09, 1999 at 08:50:01PM -0700, Bruce Perens wrote:

> OK. The OpenGL _trademark_ can not be used unless you have a license.
> However, you can program to the API without that license. The Open Source
> Definition says nothing about how you license your trademarks. As long as
> the _code_ can be used by someone who does not wish to use your trademark
> and calls it something else, it's still Open Source. If you want to attach
> a mandiatory certification program and a license to the trademark, that's
> fine.

So what you're saying is that assuming it's not illegal to implement
this particular API without the licence (which I still have to check[1])
I could distribute it under any licence I want with a disclaimer saying
that if you want to create something based on this which claims API
compliance (i.e. uses the trademark) or redistribute it using the
name of the API, you should obtain a licence yourself.

Excellent.  Sounds good to me.  Thanks.

Cheers,
Andrew Bromage

 [1]	Someone who works for the company in question but is not a
	lawyer said simply "the API is copyrighted", but I'm not
	entirely sure what that means.  How can you copyright a
	collection of typedefs and function prototypes?



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